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Archive / all projects

Works across sound and image.

Released / 2025

I Wish is an ambient piano track shaped by Lars von Trier’s Melancholia. The title is a direct reference to its ending.

Intended: Focused listening · Reflective scenes · Slow-paced visuals · Intimate moments

Released / 2025

BARE is a heavily processed piano track built through layers of effects and noise.

Intended: Focused listening · Night scenes · Slow-paced visuals · Quiet moments

Released / 2026

Pneumonia is a bass-driven electronic track built through heavy processing, designed around weight, distortion and sustained pressure.

Intended: Focused listening · Mood-led scenes · Title sequences · Game environments

Work in Development / IN DEVELOPMENT

Music for the stage, developed around movement, timing and the emotional shape of a live work. Project documentation will be added as it becomes available.

Intended: Theatre and live performance

Work in Development / AVAILABLE

Scores built around pacing, character and atmosphere – from a restrained theme to a complete musical arc for a short film.

Intended: Short films, animation and trailers

Work in Development / AVAILABLE

Original music for game worlds, menus, levels and narrative moments – written as complete tracks or shaped around changing gameplay needs.

Intended: Indie games / interactive projects

Released / 2026

The March of Light is a personal ambient track about hope.

Intended: Focused listening · Abstract visuals · Short films · Title sequences

Released / 2025

A current piece from shahaab’s electronic music catalogue – focused on texture, movement and atmosphere. Listen directly from the homepage.

Intended: Listening / artist release